Model path -> mesh leaf name -> the mesh's material names, each in the .glb's own order. A mesh leaf is the glTF mesh name after its last . (body_hd, body_legacy, viewmodel).
.
body_hd
body_legacy
viewmodel
Model path -> mesh leaf name -> the mesh's material names, each in the .glb's own order. A mesh leaf is the glTF mesh name after its last
.(body_hd,body_legacy,viewmodel).